Wednesday, February 1, 2012

Diving into 3D modeling

The program I'm using is ZBrush.  I signed up for a class at the local community college and after a few hours I started feeling comfortable using a couple brushes to create a fairly nice body from a sphere.  (I'll post some pics of that in a bit.)  But seeing how it's an intermediate class and I've never used this program at all I guess I was getting a little ahead of myself and was instructed to focus more on sculpting a head or less complicated object than a full figure.

The subject I chose was the space pirate figure I started sculpting only focusing on her head.


When I started sculpting her I kept going back to a more realistic proportioned style, and when drawing it relies on more indication of features rather than structure, so in sculpting this head I had to think a bit more about how the shape of the nose is formed, how eyelids go over the eyeball, getting the shape of the lips to be pleasing and getting the proportions down right.  All in all, I'm having fun and will continue to post pics of the progress.  This was done using about 4 brushes.  You can really get a lot out of a couple brushes.